AI Insights · Timothy · July 2022
Top 5 Racing Games on iOS in Nigeria for Q2 2022
Discover the performance of the top 5 racing games on iOS in Nigeria during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw notable trends in the performance of the top 5 racing games on iOS in Nigeria. The data, sourced from Sensor Tower, highlights key metrics such as downloads, revenue, and active users for the period.
Bridge Race from SUPERSONIC STUDIOS LTD experienced fluctuating weekly revenue, peaking at around $18 in the final week of May. Weekly downloads showed a significant increase towards the end of the quarter, rising from 4.5K in the last week of March to approximately 6.9K in the last week of June. Active users also saw a steady rise, starting at 17.6K at the end of March and reaching 31.4K by the end of June.
Race Master 3D - Car Racing developed by SayGames LTD displayed varied weekly revenue, with a notable peak of $23 in the first week of April. Downloads steadily increased, starting at 472 in the last week of March and climbing to around 3K by the end of June. Active users followed a similar upward trend, beginning at 1.5K and reaching 7.7K by the quarter's end.
Asphalt Legends Unite by Gameloft showed consistent growth in revenue, peaking at $152 in the third week of June. Downloads fluctuated slightly, with a high of 1.5K in early June and a low of 912 by the end of the month. Active users saw a steady increase, from 3.8K in the last week of March to 5K in early June, before slightly declining to 4.2K by the end of June.
Beach Buggy Racing from Vector Unit had relatively stable weekly revenue, with a peak of $39 in the first week of May. Downloads varied, peaking at 1.3K in the last week of April and maintaining around 1.1K towards the end of June. Active users remained robust, starting at 7.7K and reaching 8.8K by the end of June.
Beach Buggy Racing 2, also by Vector Unit, saw weekly revenue peaks of $28 in the last week of March and $27 in the last week of May. Downloads were consistent, fluctuating between 834 and 1.1K throughout the quarter. Active users showed a slight increase, starting at 3.8K and peaking at 4.3K in the first week of June.
For more detailed insights and data, visit Sensor Tower.